AI Insights · Timothy · July 2022
Top 5 Educational Games on iOS in Poland: Q2 2022 Performance
Discover the performance trends of the top educational games on iOS in Poland for Q2 2022, highlighting weekly downloads, revenue, and active users.
In the second quarter of 2022, the top educational games on iOS in Poland showcased varied performance trends. Below, we provide a detailed overview of these trends for the top five apps in this category.
Lingokids - Play and Learn experienced fluctuations in weekly revenue, peaking at approximately $2.6K in late March and ending the quarter at around $2.2K. Weekly downloads showed a declining trend from 496 in late March to 330 by the end of June. The app’s active users also saw a downward trend, starting from 1.8K in late March and closing the quarter at 1.4K.
Buddy.ai: Early Learning Games had a mixed quarter in terms of revenue, with weekly earnings peaking at $2.6K in early April and dropping to $1.5K by the end of June. Downloads spiked at 1.4K in early May but generally decreased to about 528 by the end of June. The app maintained a relatively stable active user base, starting at 2K in late March and ending at 1.7K by late June.
Albert Junior saw modest revenue, with weekly earnings peaking at around $575 in early April and ending the quarter at $424. Downloads fluctuated significantly, with a high of 400 in early May but dropping to single digits by early June before recovering slightly to 74 by the end of June.
Funexpected Math for Kids had a stable revenue trend with minor fluctuations, peaking at $275 in early May and ending the quarter at $192. Downloads showed a general decline, starting at 219 in late March and dipping to 43 by the end of June. Active users, however, showed a steady increase, growing from 1.3K in late March to 1.7K by the end of June.
Montessori Preschool, Kids 3-7 had consistent revenue, peaking at $255 in late April and closing the quarter at $201. Downloads were relatively stable but low, ranging from 83 in late March to 36 by the end of June. Active users remained steady throughout the quarter, starting at 213 and ending at 169.
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